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NVIDIA · Maxwell (derived from codename prefix) · 2015

GeForce 930M

Memory2 GB1 of 290 in GeForce
Power29 W153 of 243 by higher draw in GeForce
Shaders3843 of 154 in GeForce

Silicon, made visible

Die area is drawn against the largest recorded die in the catalog. Shader dots use a labeled, card-specific ratio so both early and modern GPUs remain legible.

Die size not recorded · 384 shadersDie size not recorded; shader grid shown without scale. Each dot = 4 shaders.384 shadersEach dot = 4 shadersDie size not recorded; shader grid shown without scale

Specifications

Memory

Capacity
2 GB
Type
DDR3
Bus width
64 bit
Bandwidth
14.4 GB/s

Compute

Shaders
384
TMUs
24
ROPs
8
Pixel fill rate
7.4 GP/s
Texture fill rate
22.3 GT/s

Board

TDP
29 W
Bus interface
PCIe 3.0 x16
Form factor
mobile

Physical

Architecture
Maxwell (derived from codename prefix)
Codename
GM108
Process
28 nm
Series
GeForce
Launch date
March 12, 2015

Not recorded by the source: generation, transistors, die size and sm count, or 7 further fields.

Catalog context

Within its series, the GeForce 930M ranks first of 290 for memory capacity. Its 29 W TDP is within the 75 W PCIe slot-power ceiling.

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Source: Wikipedia, revision 1369488585 · catalog loaded 2026-08-16